State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2024

Top 5 2D Cartoon Games on Android in Belgium - Q1 2024

In Q1 2024, the top 5 2D cartoon games on Android in Belgium showcased diverse performance trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides insights into their market dynamics.

Top 5 2D Cartoon Games on Android in Belgium - Q1 2024

During the first quarter of 2024, the top 5 2D cartoon games on the Android platform in Belgium demonstrated varied performance metrics in terms of weekly downloads, revenue, and active users. Below, we analyze the performance of these games based on data from Sensor Tower.

Royal Match experienced a notable fluctuation in weekly downloads, starting the year at 10.4K and peaking at 14.8K in mid-January, before a steady decline to around 4.7K by the end of March. The game's weekly revenue exhibited a slight decrease over the quarter, beginning at approximately $27K and ending at around $20.8K. Active users saw a minor decline from 64K to 65.5K, with some fluctuations in between.

Fruit Drop Master had an initial surge in weekly downloads, reaching 15.2K in the second week of January, but faced a consistent drop, ending the quarter at 2.6K. Revenue for this game remained minimal, peaking at $17 in the second week of January and seeing a slight decline thereafter. Active users also saw a downward trend, starting at 20.2K and closing the quarter at 34.1K.

We Are Warriors! showed a rapid increase in weekly downloads early in the quarter, peaking at 12.4K in late January, followed by a sharp decrease to 537 by the end of March. Revenue followed a similar pattern, peaking at $1.5K in late January and tapering off to $593 by the end of the quarter. Active users grew to 17.3K by late January before decreasing to 7.8K by the end of March.

Braindom: Brain Games Test saw its highest weekly downloads in mid-January at 9.7K, with a subsequent decline to 3.4K by the end of March. Revenue remained consistent throughout the quarter, with minor fluctuations around $30. Active users peaked at 14.3K in late January before dropping to 5.9K by the end of the quarter.

Hidden Objects - The Journey experienced an initial increase in weekly downloads, peaking at 10.4K in early January, before gradually declining to 2.5K by the end of March. Revenue showed minor peaks and troughs, reaching $153 in early January and ending at $50. Active users peaked at 11.9K in the second week of January and saw a gradual decline to 6K by the end of March.

These performance metrics offer a snapshot of the competitive landscape for 2D cartoon games on the Android platform in Belgium during Q1 2024. For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024